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Dmg Tiles

Forums / Ideas / Dmg Tiles

ValiantDestiny

Posted:
2010-10-05 08:05

Is there a way to make tiles that can cause damage if landed on or positioned on for a period of time?
This would add a neat aspect that we don't already have to map building, Castle maps, moats, and making a player move more quickly through certain areas of the board (terrain).

Just a thought, maybe you can do something with it?

Balduran

Posted:
2010-10-05 09:46

No not yet, but it's an idea that should be realized I think.

ValiantDestiny

Posted:
2010-10-06 07:29

Yea thought it might be neat

examples that might be helpful:

Basic trap, quicksand, bed of thorns, jagged cliff, snake pit, molten lava, burning buildings...

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